14
years in software
300,000+
6
startups and non-profits
1
canine co-designer
My Design Philosophy
Focus
Data and direct user interactions lead me to a crystal clear understanding of what I am solving and why. Keeping focus on this is paramount.
Daring
There's no room for doubt in design. I work surefootedly, ready to launch my ideas directly to users at a moment's notice and learn - even if its painful or unflattering.
Ownership
Radical ownership means I must become the SME of the system, the business, and most of all the user. It's always my job and I'm always moving with the team.
LEAN FOCUSED BOLD DATA-DRIVEN ITERATIVE FOCUSED LEAN CONCISE BOLD THOROUGH HUMAN ITERATIVE
Game Design Thinking for UX Design Workshop
Hands-on workshop with original illustrations and resources
Occlusion
Creating Disorientation, Fugue, and Apophenia in an Art Game
WPI Graduate Feature
An article about my Master's research in Worcester, Mass.
My Blog on Medium
I write about game and design thinking and startup work
Different Games Ambassadorship
I was selected as a graduate student ambassador for the Game Developers Conference and gave a talk about my ARG game work