Good to Meet You!
I am an interactive media designer specializing in UI/UX design, game design, and experimental media.
I am a frequent conference presenter and proud member artist of 40West Arts District; I am a podcaster, a game maker, a martial arts instructor...
and dog mom.
"It’s rare that you come across standout talent like Klew. I had the pleasure of working and managing Klew at Active Oversight for just over two years....Klew is not only an amazing UX designer who is passionate about users and backs up her assumptions through research, but she is truly a jack-of-all-trades....Klew does it all. Any company would be lucky to have her."
- Kimberly Gant, Director of Product at Active Oversight
"Klew and I worked together at Active Oversight for about two years. I was part of the group that decided to hire her, and that was one of the best decisions we ever made. Klew was a constant force for "better" at AO, making sure that corners were not cut, non-obvious things were considered, and designs were well thought out....I would jump at the chance to work with her again in the future!"
- Quentin Hartman, Director of DevOps Engineering at Guild Education
"Few people get to work with a designer who is open to feedback, able to work comfortable with ambiguity, willing to change their mind, and dedicated to producing an amazing product – but I did when I worked with Klew....working with Klew was FUN and she comes with my heartfelt recommendation."
- Brenna Zumbro, Service Design & Design Strategy at Optum
"Klew is an enthusiastic designer with a passion to create accessible and meaningful designs. ...She is an expert at taking the responses from these workflows and creating unique, remarkable designs. In addition to her impressive creative skills, she is a team player who always brings positivity, adaptability, and commitment to her team."
- Casey Dallavalle, Software Developer and Instructor at Turing
"Klew is one of the most talented designers I've ever worked with....She consistently provided innovative, detailed, and well-documented designs that were instrumental in building numerous core-offerings for our application....I would eagerly welcome her to any future team of mine - anyone who has the opportunity to work with her can consider themselves to have just won the designer lottery!"
- Chris Grochmal, Full-Stack Developer
Full end-to-end software design from research all the way to hig-fidelity prototyping and handoff.
Mixed media, collage, and digital artwork. Showing in juried exhibitions throughout Denver.
Digital and physical game making with robust prototyping, design, development, and QA workflows.
I DESIGN enterprise software that is elegant, simple, and user-forward. I am always ready to pivot and ready to learn.
I cherish my team.
Publications and Features
"Alternate Reality Games in the Systems Engineering Classroom," with Dr. Alexandrina Agloro and Dr. Shamsnaz S. Virani.
Find my blog posts on UX Design, design process evolution, and creative ideation techniques inlcuding case studies.
"Occlusion: Creating Disorientation, Fugue, and Apophenia in an Art Game."
I was selected as a lightning talk speaker and Different Games Ambassador at the Game Developers Conference in San Francisco, CA.
MH Dungeon Delvers
A games podcast and live Twitch stream on which I act; I also lead our annual conference panel each year at Hexacon in Denver, CO.
Game Dev Postmortem
Design and development review given at Queerness and Games Conference in Montreal, QC, with collaborator Rachel Burton.
"Queering Narratives Through Modding Communities," a talk focusing on queerness and game modding, given at Queerness and Games Conference in Montreal, QC.
Games Media Research
"Jazzy Mind: Narrative through Musical and Visual Clues" given at the Southwest Popular/American Culture Association Conference with collaborator Yakin Najahi.
"The Monetization of Modding Culture: Implications for the Transmedia/Fan-Media Landscape" for the Southwest Popular/American Culture Association.
"Trojan Horse Narratives: Sneaking in Queer Stories" given at Queerness and Games Conference in Santa Cruz, CA.
WPI Feature Profile
A feature article on my graduate research, game design and development, and ongoing conference publications.
Enshin Karate Interview
On my experiences teaching, refereeing, and fighting competitively through Enshin Karate.
GDC Poster Presentation
Narrative research presented at the Game Developers Conference in San Francisco, CA. Recipient of the Gold-level Award.
UX Design Blog
My blog posts written on behalf of my previous company, Active Oversight, featuring product and design topics.
In collaboration with Allison Still, our projects have garnered more than 68,000 downloads internationally.
Featued panelist on a career advice panel hosted by Women in Games, Boston, MA.